Business Simulator
Business Simulator is a business simulation game in which you take control of your own manufacturing company in the metal industry.
You start with a small operation and gradually develop your company. Hire workers, purchase machinery, buy steel, complete jobs and invest in production. You need to use your money wisely, because every decision affects the future development of your company.
When you do not have enough funds for something you want or need to do, you can take out a loan — but the loan also has to be repaid. The goal is to develop your company, grow your business and gradually build a successful manufacturing company.
What you can do
- Develop and expand your factory
- Hire and manage workers
- Manage finances and day-to-day business operations
- Buy and upgrade machines
- Purchase steel and manage material stock
- Progress through levels and develop your company
- Use credit to finance your business
- Make business decisions and follow the growth of your company
Currently in testing
Business Simulator is currently in the testing phase. We are actively checking the game's functionality, economy, user experience and different parts of the gameplay so we can further improve and stabilize the game before release.
The game is gradually being prepared for official release. More details and release information will be announced soon.
BUILD • PRODUCE • MANAGE • GROW
Business Simulator is a business management game focused on building and expanding a metal manufacturing company. You start with limited resources and gradually develop the operation by accepting jobs, purchasing materials, investing in equipment, hiring employees and managing expenses.
Build your manufacturing company
Your company begins with a production facility and the resources needed for basic jobs. As the business grows, production can expand with equipment inspired by real metalworking environments, including MIG/MAG and TIG welding systems, band saws, positioning equipment and advanced CNC machinery. Different jobs need different capabilities, so the timing of each investment matters.
Manage materials and production
Steel is one of the core resources of the company. Jobs consume material from the warehouse, so players need to balance purchasing stock with keeping enough cash for operating expenses and future investments. Production is designed as an interconnected business system rather than a single button that generates money.
Employees and company growth
As production expands, workers and engineers become part of company development. More employees make larger workloads possible, while wages and related expenses increase the cost of running the business. Growth creates new opportunities and new responsibilities at the same time.
Jobs and progression
Available jobs vary in requirements, duration and reward. Simpler orders can use basic equipment, while more demanding work requires a better-developed production floor. Completing jobs contributes to progression and experience, gradually opening additional options for expanding the company.
Business economy
A major part of Business Simulator is the relationship between material costs, machine investments, employee expenses, recurring company costs, financing, loan repayments and job rewards. The economy is repeatedly adjusted during testing because even a small change to one cost can alter the rhythm of the entire game.
Offline company agent
The company does not necessarily stop when the player closes the game. An automated agent can continue selected activities while the player is away. When the game is opened again, the player can review what happened. The goal is to support ongoing progress without taking important management decisions away from the player.
Time and financing
Business Simulator uses its own in-game time system, including ways to accelerate longer processes when appropriate. Financing is available for situations where expansion requires more capital than the company currently has. Credit can unlock an investment sooner, but repayments become another recurring obligation that must be planned for.
Optional purchases
The core game is designed to remain playable without mandatory real-money purchases. Optional packages can provide temporary progression boosts, but they are intended to accelerate parts of the experience rather than replace normal gameplay.
Development and testing
Business Simulator is currently going through testing and technical improvements. Saved progress, cloud restoration, company economy, jobs, financing, purchases, user-interface behaviour and progression are among the areas being checked before a wider release.
Frequently asked questions
Is Business Simulator already available publicly?
The game is currently in development and testing. Availability will change as testing and release preparation progress.
What type of company do I manage?
The current game focuses on a metal manufacturing company with production equipment, materials, employees and industrial jobs.
Can I play without spending real money?
Yes. Core progression is designed to be playable without mandatory purchases. Optional purchases primarily accelerate parts of progression.
Does the company continue working while the game is closed?
Selected activities can continue through the automated company agent. When the player returns, the game can report what happened while they were away.
Does the game use real-world manufacturing processes?
It is inspired by real industrial equipment and business concepts, while individual processes are simplified where necessary for clear and enjoyable gameplay.
Will more equipment and features be added?
The game is still being developed, so content, systems and balancing can continue to evolve during testing.
How is progress protected?
Reliable saving and restoration are important parts of current testing, including local and cloud-based progress scenarios.
Where can I follow development?
Development notes and behind-the-scenes articles are published in the News section of the HABJAN GAMES website.
