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Business Simulator Nears a Major Milestone: Final Closed Testing Underway

After many builds, fixes and rounds of testing, Business Simulator is approaching the most important milestone in its development so far. Our first game is now in the final stretch of closed testing on Google Play.

The most important test phase so far

Closed testing has never been only about whether the game starts or whether a single order can be completed. Business Simulator combines production, employees, machines, steel, loans, time progression, automation, rewards and long-term company growth. At this stage, those systems need to remain stable not only individually, but when they interact over longer sessions. The current phase is focused on exactly that: finding the small inconsistencies that only appear when a player keeps building, spending, producing and progressing.

Current test build: redesigned overview with company resources, level progress and time controls.
Current test build: redesigned overview with company resources, level progress and time controls.

A build that is getting closer to our release vision

The screenshots in this update come directly from the current test build. During the latest development work, the interface has been refined across the main screens: the overview now presents cash, level progress and steel more clearly; navigation is more consistent; major actions are easier to identify; and the visual language is more unified across orders, the factory, shop and finance sections. This is not a cosmetic change for its own sake. In a management game, players make decisions from information, so clarity is part of the gameplay.

Systems are now being tested together

Orders need to progress correctly while the company economy continues in the background. Factory capacity must reflect purchased equipment. The Company Agent must make sensible automatic decisions without breaking the economy. Finance has to keep debt, repayments, revenue and costs understandable. Time acceleration must speed up the simulation without creating timing errors. These are the kinds of interactions we are checking repeatedly in the final testing stretch.

Orders in progress with live progress, remaining time and payouts.
Orders in progress with live progress, remaining time and payouts.
Factory management and the Company Agent working inside the same economy.
Factory management and the Company Agent working inside the same economy.
Finance view showing cash, debt, operating results and loan management.
Finance view showing cash, debt, operating results and loan management.
Shop and hall-capacity management in the current interface.
Shop and hall-capacity management in the current interface.

Small additions, one larger goal

Recent builds also introduced and refined features such as Daily Rewards, improved activity logging and additional usability changes. A reward system may look small next to the main economy, but it still has to respect real-world timing, prevent accidental duplicate claims and fit the progression without distorting the balance. That same principle applies across the project: every feature has to work reliably inside the complete game, not only in isolation.

The Daily Rewards system currently being tested as part of progression and retention.
The Daily Rewards system currently being tested as part of progression and retention.

What happens after closed testing?

When the current closed-testing requirement is completed, we will review the results and prepare the next Google Play production steps. A public release is not confirmed yet. If the final testing outcome is positive and the game successfully passes the relevant Google Play review and production-access process, HABJAN GAMES will move Business Simulator into its production preparation phase. Until that happens, we will continue to treat the test build as a test build and avoid announcing a release date too early.

Our first game

Business Simulator is more than another item on our project list. It is the first HABJAN GAMES title to travel this far from an idea, through implementation and repeated testing, toward a possible public release. That makes this phase especially important to us. We are genuinely hopeful about the final results and about the possibility of seeing our first game reach players on Google Play. There is still work to do, but this is the closest we have been to that moment.

HABJAN GAMES: One build at a time. One test at a time. The next milestone is now in sight.